{"created":"2023-06-19T08:49:09.907324+00:00","id":133,"links":{},"metadata":{"_buckets":{"deposit":"c98dc95e-491a-4309-b650-53ffc829abeb"},"_deposit":{"created_by":15,"id":"133","owners":[15],"pid":{"revision_id":0,"type":"depid","value":"133"},"status":"published"},"_oai":{"id":"oai:suac.repo.nii.ac.jp:00000133","sets":["17:33"]},"author_link":["48"],"item_1_alternative_title_5":{"attribute_name":"論文名よみ","attribute_value_mlt":[{"subitem_alternative_title":"デザイン プロセス ニ オケル スケッチ ト ブツリ コンピューティング"}]},"item_1_biblio_info_14":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2009-03-31","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"29","bibliographicPageStart":"25","bibliographicVolumeNumber":"9","bibliographic_titles":[{"bibliographic_title":"静岡文化芸術大学研究紀要"},{"bibliographic_title":"Shizuoka University of Art and Culture bulletin","bibliographic_titleLang":"en"}]}]},"item_1_creator_6":{"attribute_name":"著者名(日)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"長嶋, 洋一"},{"creatorName":"ナガシマ, ヨウイチ","creatorNameLang":"ja-Kana"}],"nameIdentifiers":[{},{}]}]},"item_1_creator_7":{"attribute_name":"著者名よみ","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"ナガシマ, ヨウイチ"}],"nameIdentifiers":[{},{}]}]},"item_1_creator_8":{"attribute_name":"著者名(英)","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"NAGASHIMA, Yoichi","creatorNameLang":"en"}],"nameIdentifiers":[{},{}]}]},"item_1_description_1":{"attribute_name":"ページ属性","attribute_value_mlt":[{"subitem_description":"P(論文)","subitem_description_type":"Other"}]},"item_1_description_11":{"attribute_name":"抄録(日)","attribute_value_mlt":[{"subitem_description":"マイコンシステムの高性能化とオープンソース・ソフトウェアの潮流から最近注目されている「フィジカル・コンピューティング」について、デザインプロセスおよびメディアアートとの関係に注目して紹介する。具体的なシステムとして4種類のプラットフォームを解説し、大学院レベルのメディアデザイン教育への応用について検討した。合わせて、この分野で近年注目されている国際ワークショップ\"Sketching in Hardware 2008\"の参加報告を行った。","subitem_description_type":"Other"}]},"item_1_description_12":{"attribute_name":"抄録(英)","attribute_value_mlt":[{"subitem_description":"This is a report of physical computing to which people recently pay attention in design process field and media-arts field. I introduce and discuss (1) four popular systems as platforms, (2) consideration for application in graduate course in media design, and (3) report of the international workshop \"Sketching 2008\".","subitem_description_type":"Other"}]},"item_1_source_id_13":{"attribute_name":"雑誌書誌ID","attribute_value_mlt":[{"subitem_source_identifier":"AA11576760","subitem_source_identifier_type":"NCID"}]},"item_1_text_10":{"attribute_name":"著者所属(英)","attribute_value_mlt":[{"subitem_text_language":"en","subitem_text_value":"Department of Art and Science, Faculty of Design, Shizuoka University of Art and Culture"}]},"item_1_text_19":{"attribute_name":"NII論文ID(NAID)","attribute_value_mlt":[{"subitem_text_value":"110007473467"}]},"item_1_text_2":{"attribute_name":"記事種別(日)","attribute_value_mlt":[{"subitem_text_value":"原著論文"}]},"item_1_text_3":{"attribute_name":"記事種別(英)","attribute_value_mlt":[{"subitem_text_language":"en","subitem_text_value":"Original Article"}]},"item_1_text_9":{"attribute_name":"著者所属(日)","attribute_value_mlt":[{"subitem_text_value":"静岡文化芸術大学デザイン学部メディア造形学科"}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2013-07-31"}],"displaytype":"detail","filename":"p025-029.pdf","filesize":[{"value":"138.9 kB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"p025-029","url":"https://suac.repo.nii.ac.jp/record/133/files/p025-029.pdf"},"version_id":"bf5df2ae-9493-4e03-a92c-a2026ca965a3"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"デザインプロセスにおける「スケッチ」と物理コンピューティング","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"デザインプロセスにおける「スケッチ」と物理コンピューティング"},{"subitem_title":"\"Sketching\"in design process and physical computing","subitem_title_language":"en"}]},"item_type_id":"1","owner":"15","path":["33"],"pubdate":{"attribute_name":"公開日","attribute_value":"2013-04-17"},"publish_date":"2013-04-17","publish_status":"0","recid":"133","relation_version_is_last":true,"title":["デザインプロセスにおける「スケッチ」と物理コンピューティング"],"weko_creator_id":"15","weko_shared_id":-1},"updated":"2023-06-19T09:32:27.496423+00:00"}