{"created":"2023-06-19T08:49:25.704291+00:00","id":448,"links":{},"metadata":{"_buckets":{"deposit":"bb30f4fc-b167-452c-bb34-461f632e2d5a"},"_deposit":{"created_by":15,"id":"448","owners":[15],"pid":{"revision_id":0,"type":"depid","value":"448"},"status":"published"},"_oai":{"id":"oai:suac.repo.nii.ac.jp:00000448","sets":["23:162"]},"author_link":["54"],"item_4_date_8":{"attribute_name":"配分年度","attribute_value_mlt":[{"subitem_date_issued_datetime":"2007"}]},"item_4_description_12":{"attribute_name":"特別研究費区分","attribute_value_mlt":[{"subitem_description":"学長特別研究費"}]},"item_4_description_13":{"attribute_name":"研究の目的等","attribute_value_mlt":[{"subitem_description":"デジタル映像表現の分野で現在最も注目されている、<CGと人工知能技術の融合>をテーマに研究・制作を行い、映像の新たな可能性を広げる先端表現の成果を内外に問うことを目的とする。米国MassiveSoftware社製の自律型シュミレーションパッケージソフトMassivePrimeを導入してAIとファジー理論にもとづく群集シュミレーションを用いた映像制作のラークフローを確立することを当面の目標とする。さらにハリウッド製エンタテイメントとは異なったアプローチからこの技術を活用し、新しいアイデアによる応用手法の開発と映像作品の制作を手がける予定である。\nまた、こうした先端研究の成果を大学院やメディア造形学科における映像教育にフィードバックさせることで、学生のモチベーションと競争力の向上を目指す。"}]},"item_4_description_20":{"attribute_name":"フォーマット","attribute_value_mlt":[{"subitem_description":"PDF"}]},"item_4_description_25":{"attribute_name":"研究のテーマ・種類","attribute_value_mlt":[{"subitem_description":"技術と文化の融合","subitem_description_type":"Other"}]},"item_4_description_9":{"attribute_name":"研究番号","attribute_value_mlt":[{"subitem_description":"19-学長-7"}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2013-07-15"}],"displaytype":"detail","filename":"19-学長-7.pdf","filesize":[{"value":"438.2 kB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"研究成果の概要","url":"https://suac.repo.nii.ac.jp/record/448/files/19-学長-7.pdf"},"version_id":"1fb295c8-17cb-44e9-9bf9-5507b5b0880b"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_researcher":{"attribute_name":"研究代表者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"古田, 祐司"},{"creatorName":"FURUTA, Yuji"}],"nameIdentifiers":[{},{}]}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"technical report","resourceuri":"http://purl.org/coar/resource_type/c_18gh"}]},"item_title":"人工知能(AI)技術に基づく映像作成手法の研究","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"人工知能(AI)技術に基づく映像作成手法の研究"}]},"item_type_id":"4","owner":"15","path":["162"],"pubdate":{"attribute_name":"公開日","attribute_value":"2013-07-15"},"publish_date":"2013-07-15","publish_status":"0","recid":"448","relation_version_is_last":true,"title":["人工知能(AI)技術に基づく映像作成手法の研究"],"weko_creator_id":"15","weko_shared_id":-1},"updated":"2023-06-19T09:21:53.796852+00:00"}